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VFX Artist
Blizzard
On-site
Skills Required
Unity Unreal Adobe CS Maya
About the Role
Responsibilities:
- Apply fundamental visual design and animation principles to storytelling through VFX development.
- Leverage a variety of tools for real-time VFX creation, including Adobe Creative Suite, Maya, Unity, and in-game FX systems.
- Collaborate with design, applying your keen eye for lighting, value, color, details, and motion to deliver visuals that emphasize gameplay and delight our players.
- Construct your VFX from the ground up with a stable technical foundation, including initial setup, implementation, and troubleshooting of VFX in Unity.
- Collaborate with engineers to create VFX in a performant and sustainable manner that allows for usability and a high-quality gameplay experience.
- Bring a positive attitude paired with the ability to give and receive feedback that elevates the excellence of those around you and their work.
- Enjoy a passion for games every day. Creating gameplay moments that excite and inspire yourself, the team around you, and our players.
Minimum Requirements
Experience
- 8+ years of experience, making real-time visual effects in a professional capacity for games.
- Expert-level proficiency using modern game development platforms like Unity or Unreal Engine.
Knowledge & Skills
- A proven understanding of VFX Pipelines from concept to completion. Strong stylized art skills and technical aptitude for implementation.
- Practical expertise of the Adobe Creative Suite, Maya, or comparable 3D package, and Unity demonstrated in your work.
- Highly creative and technically minded with the ability to provide solutions to design, creative, and technical issues.
Key Attributes
- Self-motivated, well-developed interpersonal skills, and a confirmed collaborative nature.
- Excellent communication skills applied to receiving and delivering clear feedback.
- Shipped AAA game title(s) as a Senior VFX artist or equivalent educational and practical experience.
Extra Points
Experience
- Experience with creating real-time VFX on a variety of platforms, including mobile.
- Experience with advanced VFX tooling such as Houdini, Substance, Ember Gen, etc.
Knowledge & Skills
- Technical skills that encompass shader authoring, scripting, or working with visual scripting tools such as Playmaker or Blueprint.
- Expertise in 3D, Illustration, concept, or other creative disciplines applied to game development.