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Unity Artist
Blizzard
On-site
Skills Required
Unity Adobe Suite Maya 3ds Max ZBrush
About the Role
Responsibilities:
- Develop and implement high-quality UI/UX for the Overwatch Rush project.
- Collaborate with game designers and artists to create intuitive and visually appealing interfaces.
- Optimize UI assets for performance and cross-platform compatibility.
- Ensure consistency in visual style and user experience across all screens.
- Participate in code reviews and provide feedback on UI implementation.
- Stay updated on industry trends and best practices for Unity UI development.
Qualifications:
- Proven experience as a Senior Unity Artist with a strong portfolio showcasing UI/UX work.
- Expert-level proficiency in Unity’s UI system (uGUI, Canvas, etc.).
- Strong understanding of animation principles and ability to create smooth, responsive UI animations.
- Experience with asset optimization and performance profiling in Unity.
- Excellent communication and teamwork skills.
- Fluent in English; Spanish is a plus.
Preferred Qualifications:
- Experience working on mobile or casual games.
- Knowledge of the Overwatch franchise or similar stylized art direction.
- Familiarity with version control systems (e.g., Perforce).
- Ability to create prototypes and iterate quickly based on feedback.
What we offer:
- Opportunity to work on a globally recognized IP (Overwatch) at Blizzard Entertainment.
- Collaborative, creative, and inclusive work environment.
- Competitive compensation and benefits package.
- Freelance contract based in Barcelona, Spain.
- Access to cutting-edge tools and technologies.