Back to all jobs
GGG

Senior Concept Artist

Grinding Gear Games
Permanent On-site
Location
Auckland, New Zealand
Experience
Senior
Posted
Posted May 19, 2026
Medium
Games + Interactive
Department
Concept Artist
Type
Permanent
Skills Required
Concept Art 2D Drawing 3D Rendering Character Design Prop Design Microtransaction Design Composition Anatomy Lighting Value Colour Texture Communication Problem-Solving Portfolio Art Test
About the Role

Responsibilities:

  • Research and create concept designs in a variety of mediums specific to the brief such as 2D drawings or 3D renders. Tasks include but not limited to characters, props, micro-transactions and other elements for the project.
  • Collaborate with other departments to brainstorm and interpret the project brief, working closely with directors, leads and concept team members to establish the overall visual style and ideas.
  • Participate in feedback consultations and self manage project timelines/schedules and report any issues to the team lead.
  • Provide guidance to Junior and Mid-level artists, which include but are not limited to: conducting reviews, overseeing the quality of concepts and art.
  • Attend regular team meetings, providing updated status and progress of your deliverables.

Requirements:

  • 4+ years experience as a game or media concept artist OR A Bachelors in Art, Visual Development, Graphic Design or equivalent.
  • A strong understanding of Path of Exile, its gameplay and themes, or similar ARPG games.
  • A superior eye for lighting, value, colour, texture and details.
  • A firm grasp of composition and anatomy as it relates to games.
  • Passion and ability for creating realistic, ‘dark and gritty’ visually appealing item, character and cosmetic designs.
  • An ability to take direction and work well within a team environment.
  • Problem-solving skills and the ability to evaluate time requirements.
  • A proactive and self-reliant approach to working.
  • Excellent communications skills, and able to work within a team environment.
  • A strong, relevant portfolio.
  • Portfolio, and/or reel demonstrating relevant artistic skills required.
  • Must be willing to complete an art test if requested to do so.

About the Company:

Grinding Gear Games is the developer and publisher of Path of Exile, the award-winning online ARPG. Founded and headquartered in Auckland, New Zealand, the company was established in 2006 and released Path of Exile in 2013, winning GameSpot's PC Game of the Year Award that year. Since then, we have continued to evolve Path of Exile with over 45 expansions, eventually winning the 2020 BAFTA award for Best Evolving Game.

Path of Exile 2 is in full production and has been released in Early Access as of Q4 2024 - we're looking for world-class artists, animators and programmers to help us continue to develop it. Come be part of our story and join us at Grinding Gear Games!

GGG
About the Studio
Grinding Gear Games
Auckland, Auckland Region, New Zealand
201-500 employees
Founded 2006
31 open roles
View Studio Profile Visit Website