Back to all jobs
Prop/Environment Artist
Gameloft
Permanent Remote
Skills Required
3ds Max Maya Blender ZBrush Substance Photoshop Unity
About the Role
We are looking for a 3D Props Artist to help bring the stylized world of Disney Dreamlight Valley. In this role, you will create high-quality stylized props that enhance immersion and ensure visual consistency across the game.
Employment Type: Permanent contract
Manager Role: No
Office Location: Lviv
Work Model: Remote
Platform: Cross-Platform
Job Experience: Mid-Senior Level
What You Will Be Working On:
Main responsibilities:
- Create stylized 3D props (furniture, decorative assets, tools, fantasy items)
- Work with both hard-surface and organic modeling techniques
- Texture and create materials using PBR workflows
- Integrate assets into Unity
- Optimize assets for real-time performance
- Identify and fix asset-related issues, iterate based on feedback
- Contribute to improving and documenting art pipelines
Collaboration:
You will work closely with Art Directors, Concept Artists, 3D Artists, and Tech Art / Unity teams.
What Success Looks Like:
- 3 months - successfully onboarded, first assets delivered in-game
- 6 months - stable quality, increased autonomy
- 9 months - contribution to asset quality and pipeline improvements