Back to all jobs
Layout Artist, 3D
Atlantis Animation
Featured On-site
Skills Required
Maya
About the Role
Contract details:
- Contract type: Temporary contract – 3 months
- Location: Santa Cruz de Tenerife
- Start date: 20 April 2026
- Work schedule: Full time
Responsibilities:
- Translates storyboards/sketch into 3D sequence of shots.
- Determines camera composition, angles, and movement.
- Environment blocking and creating backgrounds that support the narrative.
- Creates basic blocking for all characters and props.
- Sets camera path & defines perspective of a scene.
- Ensures continuity between shots.
- Creates sequences of shots that convey the storyline, resolving the Director’s and Layout Supervisor’s vision.
- May create rough pre‑visualization models and environments to facilitate animation.
Requirements:
- Level: Mid‑level (3–5 years) or Senior‑level (+5 years)
- Advanced proficiency in Autodesk Maya
- Strong understanding of cinematography, including camera placement, movement, and lens choices
- Solid grasp of composition and visual storytelling principles
- Experience with basic lighting setups and rendering concepts
- Excellent organizational skills and attention to detail in file and scene management
- Ability to interpret scripts and storyboards, translating them into engaging 3D layouts
- Understanding of real‑world scale, proportions, and spatial relationships
- Experience in asset management, scene assembly, and optimization for performance
- Familiarity with industry standards and best practices in animation pipelines
- Ability to work in a collaborative, fast‑paced production environment
- Valid EU/Spanish work permit required
- On‑site in Tenerife; remote work not possible
This position has been filled.