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GAM5

Game Designer

Gameloft
Featured On-site
Location
Bucharest, Romania
Experience
Mid · Senior
Posted
Posted Apr 5, 2026
Medium
Game Development, Games as a Service (GaaS)
Department
Game Designer
Type
Skills Required
Unreal
About the Role

Mid-Senior Level Game Designer If you’re looking for an exciting challenge opportunity and want to work with a group of bold and talented people, don’t hesitate and join us in Bucharest! Employment Type Permanent contract Office Location Bucharest Work Model Hybrid Platform PC/Console Job Experience Mid-Senior Level Gameloft Bucharest is seeking a Game Designer with the expertise to make key contributions to an unannounced cozy life-sim PC / console title. As a Game Designer, you will play a vital role within our game development team, working closely with the Lead Designer and Creative Director. Your responsibilities will include contributing to design efforts and collaborating with various stakeholders to create innovative and immersive gaming experiences. You will be responsible for designing gameplay mechanics, systems, levels, and overall player progression and will support the successful implementation of game design concepts. This is an incredible opportunity to build and support an innovative gaming experience for millions of players and engaged fans around the world. Your main challenges will include:

  • Show great initiative and ownership over your assigned features
  • Design fun and immersive gameplay mechanics, systems, and features through the full cycle of production from concept to final stage
  • Maintain strong communication with Creative, Art, and Programming teams to align all the elements into a common high-quality vision for the game.
  • Understand the specific considerations of designing for PC and console platforms. Ensure best practices are communicated and adhered to in the implementation of accessible gameplay mechanics and progression loops.
  • Documentation, script writing, data entry, and game balancing.
  • Review deliverables and be able to provide considered, constructive and prioritized feedback.
  • Present and promote design solutions effectively to peers and management.
  • Working in the Engine to prototype / improve various features.
GAM5
About the Studio
Gameloft
5 offices
1001-5000 employees
Founded 1999
48 open roles
View Studio Profile Visit Website