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GAM5

Game Designer

Gameloft
On-site
Location
Brisbane, Queensland, Australia
Experience
Senior
Posted
Posted Apr 16, 2026
Medium
Game Development, Games as a Service (GaaS)
Department
Game Designer
Type
Skills Required
About the Role

Responsibilities:

  • Clearly communicate and advocate for the game's core pillars, ensuring alignment across all teams.
  • Proactively drive design initiatives, taking ownership of core systems and features to realize the game vision.
  • Design and iterate on engaging gameplay mechanics, systems, and features that deliver on the game vision.
  • Apply your expertise in premium, multi-platform game design, with a strong understanding of live service or early access models.
  • Collaborate closely with art, engineering, and production leads, providing clear and timely communication on design progress and challenges.
  • Provide insightful, constructive feedback on design documents and game builds, prioritizing issues for effective resolution.
  • Effectively communicate and advocate for design solutions to peers, leadership, and stakeholders.
  • Generate innovative game concepts and features within defined constraints (time, IP, genre).
  • Develop compelling game and feature pitches for both new and existing IPs, presenting to a cross-functional team.
  • Prototype and implement gameplay features and systems using Unreal Engine tools (Blueprints, Sequencer, etc.) and our internal development pipeline.
  • Mentor and guide junior and mid-level designers, fostering their growth and contributing to the overall team skill level.
GAM5
About the Studio
Gameloft
5 offices
1001-5000 employees
Founded 1999
48 open roles
View Studio Profile Visit Website