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Game Design Director
Scopely
Remote
Skills Required
About the Role
What You Will Do:
- Become the design owner and leader behind our content pipeline, directing designers and live ops specialists in crafting compelling experiences for our players
- Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy
- Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences
- Foster a high‑performance culture within the department through leadership, people development, and team engagement
- Shape the design process to ensure the standards of players are met and exceeded
- Work with design leaders to shape the future of the game economy
- Collaborate with experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre
- Evaluate performance using data, player feedback, and your own playtest experience
- Design for scale: plan for long‑term content extensibility and system health
What We're Looking For:
- 5+ years of game design leadership experience
- Proven experience in F2P systems design and progression modelling
- 8+ years of experience designing systems or economies for live F2P games (preferably MMO, 4X, or strategy genres)
- Deep experience and mastery of complex game economies in F2P
- Excellent leadership and team management skills, with the ability to inspire and motivate a design team
- A track record of delivering clear, consistent creative direction and managerial feedback that elevates others' work
- Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention
- Ability to translate KPI targets and data into design direction for teams
- Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
- Experience working cross‑functionally and navigating live production environments
- A positive, thoughtful, and collaborative approach to game development
Bonus Points:
- Deep understanding of the 4X genre with specific experience in F2P 4X
- Familiarity with SQL, scripting, or simulation tools
- Love for Star Trek, sci‑fi, or highly strategic social games
- Previous work on alliance or co‑op systems in large‑scale games