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SCO

Game Design Director

Scopely
Remote
Location
Barcelona, Catalonia, Spain
Experience
Director
Posted
Posted Apr 29, 2026
Medium
Games + Publishing
Department
Game Design Director
Type
Skills Required
About the Role

What You Will Do:

  • Become the design owner and leader behind our content pipeline, directing designers and live ops specialists in crafting compelling experiences for our players
  • Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy
  • Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences
  • Foster a high‑performance culture within the department through leadership, people development, and team engagement
  • Shape the design process to ensure the standards of players are met and exceeded
  • Work with design leaders to shape the future of the game economy
  • Collaborate with experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre
  • Evaluate performance using data, player feedback, and your own playtest experience
  • Design for scale: plan for long‑term content extensibility and system health

What We're Looking For:

  • 5+ years of game design leadership experience
  • Proven experience in F2P systems design and progression modelling
  • 8+ years of experience designing systems or economies for live F2P games (preferably MMO, 4X, or strategy genres)
  • Deep experience and mastery of complex game economies in F2P
  • Excellent leadership and team management skills, with the ability to inspire and motivate a design team
  • A track record of delivering clear, consistent creative direction and managerial feedback that elevates others' work
  • Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention
  • Ability to translate KPI targets and data into design direction for teams
  • Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
  • Experience working cross‑functionally and navigating live production environments
  • A positive, thoughtful, and collaborative approach to game development

Bonus Points:

  • Deep understanding of the 4X genre with specific experience in F2P 4X
  • Familiarity with SQL, scripting, or simulation tools
  • Love for Star Trek, sci‑fi, or highly strategic social games
  • Previous work on alliance or co‑op systems in large‑scale games
SCO
About the Studio
Scopely
16 offices
1001-5000 employees
Founded 2011
64 open roles
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