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Engine Programmer
Grinding Gear Games
On-site
Skills Required
C++
About the Role
Location: On-site in Henderson, Auckland, New Zealand
Relocation assistance: Available for the right candidate, if needed
Full time: 40 hours per week
Responsibilities:
- Development work on our in‑house engine and tools
- Maintain consistent communication with directors and colleagues
- Collaborate with designers and artists to create tools that allow them to get great results
- Ability to work to deadlines and schedule
Skills & Requirements:
- Extremely strong knowledge of modern C++
- Extremely strong knowledge of at least one modern graphics API
- Three or more years of engine development or graphics programming experience
- A Bachelor's degree in Computer Science, Software Engineering or equivalent
Pluses:
- Experience with development on multiple graphics APIs and platforms
- Experience with our game, Path of Exile