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GAM5

Content Designer

Gameloft
Permanent On-site
Location
Bucharest, Romania
Experience
Mid · Senior
Posted
Posted 10 days ago
Medium
Game Development, Games as a Service (GaaS)
Department
Level Designer
Type
Permanent
Skills Required
About the Role

Details:

  • Location: Bucharest
  • Employment Type: Permanent contract
  • Work Model: Hybrid
  • Platform: PC/Console
  • Experience Level: Mid-Senior Level

Main Challenge: Bringing a cozy life-sim fantasy to life through content, by tightly integrating narrative, systems, and world-building - moving beyond scripted quests into emergent, player-driven experiences.

Responsibilities:

  • Bring together art, design, narrative and sound to reinforce the main themes of the game.
  • Work with game designers and narrative designers to implement story content directly in the game (quests, environments, interactions).
  • Work with artists to shape and give life to characters.
  • Use gameplay and systems to convey story - not just dialogue and text.
  • Design and iterate on a more systemic quest approach, tied to gameplay systems rather than linear scripting.
  • Write and implement dialogue and in-game text where needed.

Success Criteria:

  • Players stop relying on quests as instructions and start forming their own goals.
  • Narrative is felt through gameplay and the world, not just delivered through dialogue.
  • Content does not break when systems evolve - it scales with them.
  • The world, companions, and NPCs operate as elements of a single interconnected system rather than as isolated layers.
  • We reduce dependency on “go there, do that” quest structures.

Team & Stakeholders: You would be working with:

  • Creative Director
  • Game Designers
  • Narrative Designers / Writers
  • Level Designers
  • Art & Audio teams
  • Production team

Recruitment Process:

  1. First interview: HR discussion.
  2. Test: Content design exercise.
  3. Second interview: Discussion with the game’s creative director.
  4. Third interview: Discussion with our global narrative director.
  5. Final interview: Discussion with Bucharest’s creation studio manager.

Career Path: This role can lead to:

  • Senior / Lead Content Designer
  • Narrative Director track
  • Ownership of larger game pillars (systems + narrative integration)
  • Opportunity to shape a new IP and long-term live product
GAM5
About the Studio
Gameloft
5 offices
1001-5000 employees
Founded 1999
48 open roles
View Studio Profile Visit Website