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GAM5

Character Artist

Gameloft
Permanent Remote
Location
L'viv, Ukraine
Experience
Mid · Senior
Posted
Posted 10 days ago
Medium
Game Development, Games as a Service (GaaS)
Department
Character Artist
Type
Permanent
Skills Required
3ds Max Maya Blender ZBrush Unity Unreal
About the Role

Responsibilities:

  • Create high and low poly stylized 3D character models and assets
  • Sculpt detailed characters and props using ZBrush
  • Develop lighting and rendering setups for asset presentation
  • Collaborate with 2D concept artists while respecting original designs and character morphology
  • Contribute ideas and artistic alternatives when needed
  • Work closely with technical and animation teams to ensure assets fit production pipelines
  • Optimize assets for real-time engines and in-game integration

Success Metrics:

  • Delivering high-quality stylized characters aligned with Disney visual standards
  • Creating production-ready assets optimized for game engines
  • Collaborating efficiently with cross-functional teams
  • Maintaining consistency across style, topology, and technical quality
  • Taking ownership of assets from blockout to final polish

Team & Collaboration:

  • Art Directors
  • Character Artists
  • Technical Artists
  • Animators & Rigging Artists
  • Game Designers
  • Production Teams across international studios

Employment Details:

  • Employment Type: Permanent contract
  • Manager Role: No
  • Office Location: Lviv
  • Work Model: Remote
  • Platform: Cross-Platform
  • Job Experience: Mid-Senior Level
  • Engine: Unity
GAM5
About the Studio
Gameloft
5 offices
1001-5000 employees
Founded 1999
48 open roles
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