C++ Gameplay/UI Programmer
Responsibilities:
- Provide software development services.
- Design gameplay/UI elements of Path of Exile using modern C++.
- Plan, maintain, analyse and review implementations of programming code.
- Maintain consistent communication with directors and colleagues.
- Work to strict deadlines and schedules.
Requirements:
- Strong knowledge of modern C++.
- Excellent communication skills.
- At least 6-months of commercial game programming experience in a professional studio.
- Must be able to pass our technical C++ programming test (approximately one hour long).
Pluses:
- Experience with our game, Path of Exile.
Location & Conditions:
- On-site in Henderson, Auckland, New Zealand.
- Relocation assistance (for the right candidate, if needed).
- Full time position - 40 hours a week.
About Grinding Gear Games: We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a world-class studio of more than 200 world-class developers based in Auckland, New Zealand. Grinding Gear Games is the developer and publisher of Path of Exile, founded and headquartered in Auckland, New Zealand in 2006. Path of Exile was released in 2013, winning GameSpot's PC Game of the Year Award that year. Since then, we have continued to evolve Path of Exile with over 45 expansions, eventually winning the 2020 BAFTA award for Best Evolving Game. Path of Exile 2 is in full production and has been released in Early Access as of Q4 2024. We're looking for world-class artists, animators and programmers to help us continue to develop it.