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SCO

3D Artist

Scopely
On-site
Location
Barcelona, Catalonia, Spain
Experience
Lead
Posted
Posted May 12, 2026
Medium
Games + Publishing
Department
3D Artist
Type
Skills Required
Maya 3ds Max Blender Photoshop Substance 3DCoat Unity
About the Role

Scopely is looking for a Lead 3D Artist to join the Monopoly GO! team and work from Barcelona on a hybrid basis.

What You Will Do

  • Work closely with the AD, Principal artist, and lead narrative designer to establish the vision for each season.
  • Work closely with our 2D concept artists to create 3D models that capture the appeal and charm of our established art pillars.
  • Work closely with our Art Outsourcing Team ensuring the quality bar is met whilst also coaching to help align to the art style.
  • Explore how best to utilize AI in the creative process and help foster better collaboration/iteration.
  • Define and uphold the visual style in collaboration with the Art Director and Creative Leads.
  • Review and provide constructive feedback on assets to maintain high visual quality and technical standards.
  • Work closely with other departments (Design, Engineering, Animation) to ensure seamless integration of assets.
  • Actively integrate 3D assets into Unity.
  • Mentor, inspire, and manage junior and mid-level 3D artists.
  • Be the main point of contact for 3D queries and discussions on assigned tasks.
  • Lead daily meetings, stand-ups, and mini retros to ensure a smooth workflow.

What We’re Looking For

  • 6+ years experience as a 3D artist working in games.
  • 2+ years in a leadership or senior artist role.
  • Strong ability to research and reference material that supports idea generation and problem-solving.
  • Experience in casual mobile game art styles.
  • Experience in shipping multiple titles in your career as a 3D Artist.
  • Proficient in 3D modeling: 3dsMax, Maya, Blender, etc.
  • Proficient in 2D texturing: Photoshop.
  • Proficient in 3D texturing tools: Substance, 3DCoat, etc.
  • Experience in Unity, importing and optimizing assets.
  • Have a good understanding of technical pipelines to export assets from 3D suite to Unity.
  • Positive attitude and an ability to receive and provide objective feedback.

Bonus

  • Strong understanding of game art production techniques.
  • IP collaboration.
  • A passion for playing and making games.
SCO
About the Studio
Scopely
16 offices
1001-5000 employees
Founded 2011
64 open roles
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